Plus vulgaire t´as pas?
Ca fait toujours plaisir de le revoir mais ces con j´ai rien compri a l´anglais
Mais euh... J´aurais preferé avoir les combat en HD !
Enfin bon, esperons qu´ils vont nous montrer la suite assez vite !
Sinon Chachaud va falloir faire des efforts en cours (surtout que la c´est pas excessivement dur !)
Puis merci quand meme Shua !
moi et l´anglais ca fait 2
Re tlm
http://img102.imageshack.us/img102/6423/1xd6.png
http://img166.imageshack.us/img166/1722/bakerscreendj7.png
http://img102.imageshack.us/img102/4091/2mj9.png
http://img174.imageshack.us/img174/2423/3tv7.png
http://img174.imageshack.us/img174/1791/4fv1.png
http://img174.imageshack.us/img174/2407/5qc4.png
http://img174.imageshack.us/img174/8651/6uc4.png
http://img160.imageshack.us/img160/4829/7ll2.png
http://img152.imageshack.us/img152/8627/8ju0.png
http://img115.imageshack.us/img115/4647/9ov6.png
http://img171.imageshack.us/img171/9927/10uk8.png
http://img148.imageshack.us/img148/614/11hs9.png
http://img166.imageshack.us/img166/1645/12yq2.png
http://img178.imageshack.us/img178/7282/14it5.png
http://img178.imageshack.us/img178/2172/15hv3.png
http://img242.imageshack.us/img242/7721/16ja4.png
http://img201.imageshack.us/img201/3391/17qf6.png
http://img177.imageshack.us/img177/4708/18iw7.png
RE Wolgin
(tu aurais quand même pus faire l´effort d´écrire "tous le monde" en toutes lettres lol)
Sinon ça te dirait qu´on se fasse une partie de RED ORCHESTRA (au faite lutin, on devait pas se faire du BIA ?? ) puisque je viens de l´avoir et que tu est la seul personne que je connaisse qu´il l´ai ?? ET aussi, tu connaîtrais pas une team parce que ça cour pas les rues...
Pour une partie pas de probleme c´est quand tu veux .
Pour ma part je joue sans team mais si tu en cherche une va voir par ici :
http://www.redorchestra.fr/forum/portal.php
Des petites News:
http://pcgames.onlinewelten.com/previews,id1000,2,volle_deckung.html
En gros,finis le SAV on aura droit au vrais cartes qu´avaient les sergents sur le terrain.
C´est la seul chose de nouveau que j´ai pu en tirer.
J´aime bien ce screen
http://i39.photobucket.com/albums/e154/gtogt/gc2006brothersinarmshellshighway13.jpg
Oui c´est vrai il est beau !
cela nous promet un tès joli jeu !! J´ai hate :P
OK merci Wolgin, mais bon vu les attentes des leaders je croi que c´est pas gagné (faut avoir minimum 16ans , mais on peut mentir un peut héhé lol)
Pendant cette semaine c´est possible?? Disons, mercredi??
Winter ya pas de prob si tu veux te faire un BiA avec moi !
Mon mail pour me contacter c´est the_lutin_malin@hotmail.com
... Voila , puis sinon merci Woguy !
Ok, je te contacterai dès qu´une place se libèrera dans mon emploi du temps lol
Wolgin si tu pouvais me donner l´adresse de ton comte steam pour que je te mette dans mes amis ce serais plus pour trouver un serveur commun.
Merci d´avance
Winter c´est WOGLIN
Sinon un peu de news avant que je sorte:
http://xbox360.ign.com/articles/728/728800p1.html
"When asked about the graphical differences between the versions, Randy said that the PC and next-gen console versions will look pretty comparable, with only subtle differences separating them. He did say that the X360 and PS3 versions will look slightly better than the XP version, but that the Vista-based DirectX 10 version will look the best."
"While there is no specific release date as of yet, Randy said that the game may launch before Vista is available for the general public. However, Gearbox is already working with the Vista tools, so they will include the code in the box so you can upgrade your PC version to the full DX10 effects when Vista is released."
"Randy also said that Gearbox now has final PS3 hardware in the office and that the PS3 version of the game is feature complete at this point. He also told us that Gearbox was tinkering around with the PS3 controller´s motion-sensing technology and debating whether to include it in the game or not."
"So far we´ve only seen the single-player portion of the game, but we do know that the game will include a multiplayer mode, and you´ll be able to play co-op online. However, you won´t be able to play cross-platform between the Xbox 360 and PC."
Amelioration du site.
http://www.brothersinarmsgame.com/fr/index.php
http://www.ng-gamer.nl/content.php?id=1654
http://www.ng-gamer.nl/content.php?id=1821
"Randy Pitchford: Many Dutch civilians played an important historical
role in the operation. In Hell´s Highway, there are a number of
significant civilian characters that the player directly interacts with.
There are also a lot of civilian tertiary characters that populate the
areas we expect them to. Our philosophy is that if it was relevant in
the history, we want to make sure it´s relevant in the game as
authentically as possible."
Il faudra compter avec les civils dans ce nouvel opus,ils joueront un important role dans BIA:HH.
"Now we can expand beyond that a bit for people who want more control.
For example, imagine you´re holding down the command button and aiming
the command ring. Then, before you let go of the command button to
execute the command, you press the jump button. When not issuing a
command, the jump button would cause Baker to jump. When issuing a
command, the jump button now has the context of telling your squad mates
that you wish for them to take the fastest path towards the location -
even if that means exposing themselves by jumping over walls. This
will cause guys to leap over the cover they were hiding behind and race
towards the objective you designated.
That concept applies to the other player actions, such as "throw
grenade" or "crouch" - you can imagine how when these actions are
applied to the context of a squad command that they affect the order
that you intend and how the squad responds to that order. Issuing an
attack command with the grenade button added in will, you guessed it,
ask your men to hurl explosives into the enemy position! It´s really
cool stuff, and it´s still super easy to use and it isn´t even required
if some users don´t want to fiddle with it. "
En gros pour ceux qui veulent jouer a BIA:HH comme il jouait au 2 opus precednent c´est a dire avec des commande facile le pourront toujours,cependant ceux qui veulent donner des ordres plus complexe ne seront pas decu,dans l´interview Pitchford prend l´exemple de l´ordre "jeter une grenade" que vous pourrait donner a vos hommes.
"We´ve also invested in logic relating to the different postures that soldiers take depending upon the situation. A soldier who is in a safe place and is relaxed will have his weapon slung and will be less alert than a soldier who is
in a combat area. A soldier on patrol will notice me and look at me
when I am near him, but isn´t going to stop for long to have a
conversation with me - he´s going to keep his eyes on the areas he
thinks could hide a threat. When the squad is being stealthy, everyone is whispering or being silent (using hand signals). Everyone stays very low and crouch-walks or crawls around in a prone position. Maximum cover is used as the stealthy squad maneuvers. When the characters use different postures in the game, it influences not only their visible appearance through their animation, but also their decisions and AI."
La il parle des differentes posture que l´AI prendra,quand les soldat se croiront dans un endroit sur ils poseront leur armes et ne seront pas en alerte(d´aprés d´autre interview,ils discuteront,fumeront,echangeront des munitions,ect)
Quand l´AI sera en mode patrouille,aucun soldat ne parlera,ils seront attentif.
Enfin quand l´AI sera en mode "discretion" ils seront accroupi ou a plat ventre,seront les plus discret possible,vous donnerez vous ordre avec des signes de la mains uniquement.
"There are new weapons in the Market/Garden campaign.
Our philosophy is that if it was in the battle, it´s in the game. One
significant new feature relates to the introduction of what we call
"special teams" - these are guys in your squad that use machine guns,
bazookas, mortars - that kind of thing... They have new weapons, too."
Pour faire vite il y aura des nouvelles armes.
Bon boulot Woglin, ca mérite une image ça ^^
Alleze tien ! Voila un bon point ^^
Non serieux , merci encore et toujours Woguy !